Configuration¶
Asset Atlas settings are found in Project Settings > Plugins > Asset Atlas. This reference covers all available options.
Accessing Settings¶
Via Project Settings¶
- Edit > Project Settings
- Scroll to Plugins section
- Click Asset Atlas
Via Asset Atlas¶
Click the ⚙ (gear) button in the Asset Atlas header bar to open settings directly.
Visualization Settings¶
Control how the dependency graph is displayed.
| Setting | Type | Default | Description |
|---|---|---|---|
| Default Cluster Mode | String | "Folder" | How to group assets (Folder, Type, or None) |
| Max Visible Nodes | Integer | 300 | Maximum nodes displayed at once (50-1000) |
| Start Clusters Collapsed | Boolean | true | Whether clusters start collapsed |
| Show Reference Counts | Boolean | true | Display in/out counts on nodes |
| Show Asset Sizes | Boolean | true | Display file sizes on nodes |
Max Visible Nodes¶
For performance, Asset Atlas limits visible nodes. When exceeded:
- Less important nodes are hidden
- Use filters to focus on specific areas
- Expand clusters to see hidden nodes
Filtering Settings¶
Configure default analysis scope.
| Setting | Type | Default | Description |
|---|---|---|---|
| Excluded Folders | Array | ["/Game/Developers"] | Folders to exclude from analysis |
| Exclude Editor Assets | Boolean | true | Skip editor-only assets |
| Include External Packages | Boolean | false | Include plugin/engine assets |
Excluded Folders¶
Add folder paths to exclude from analysis:
Useful for excluding:
- Developer sandbox folders
- Test/debug content
- Temporary assets
Grading Settings¶
Configure health score calculation.
| Setting | Type | Default | Description |
|---|---|---|---|
| Grading Preset | Dropdown | "Balanced" | Built-in or custom preset |
Available Presets¶
- Strict - Production-ready standards
- Balanced - Good for most projects
- Lenient - Early development/prototyping
- SampleProject - For Epic sample projects
- [Custom] - JSON files from Config/Presets
See Grading System for details.
Scan Settings¶
Configure how asset scanning works.
| Setting | Type | Default | Description |
|---|---|---|---|
| Auto Scan on Open | Boolean | false | Automatically scan when opening Atlas |
| Incremental Updates | Boolean | true | Update graph on asset changes |
Auto Scan¶
When enabled, Asset Atlas automatically scans when:
- Opening the Atlas tab
- Project assets change significantly
Incremental Updates¶
When enabled, the graph updates automatically when:
- Assets are added or removed
- Dependencies change
- Without requiring full rescan
Asset Optics Integration¶
Configure optional Asset Optics integration.
| Setting | Type | Default | Description |
|---|---|---|---|
| Enable Integration | Boolean | false | Enable Asset Optics features |
| Project ID | Integer | 0 | Asset Optics project identifier |
| Backend URL | String | "" | API endpoint (blank for default) |
| Show Task Counts | Boolean | true | Display task badges |
| Show Checklist Progress | Boolean | true | Display checklist indicators |
| Show Sync Status | Boolean | true | Display sync badges |
Requires Asset Optics
These settings only apply when Asset Optics plugin is installed.
See Asset Optics Integration for setup details.
Performance Settings¶
Tune for large projects.
| Setting | Type | Default | Description |
|---|---|---|---|
| Use Background Thread | Boolean | true | Scan in background thread |
| Change Debounce (ms) | Integer | 100 | Delay before processing changes (50-1000) |
| Cache Scan Results | Boolean | true | Cache results to disk |
Background Thread¶
Enabled by default. Prevents editor freezing during scans.
Change Debounce¶
How long to wait after asset changes before updating. Lower values = more responsive, higher values = better performance.
Cache Scan Results¶
When enabled:
- Results persist between editor sessions
- Faster startup on subsequent opens
- Cache invalidated when assets change
User State¶
These settings track user state (not editable):
| Setting | Description |
|---|---|
| Upsell Banner Dismissed | Whether the ecosystem banner was dismissed |
Default Configuration¶
The default configuration file is at:
Project-specific overrides are saved to:
Resetting to Defaults¶
To reset all settings:
- Open Project Settings
- Right-click the Asset Atlas section header
- Select "Reset to Default"
Or delete the project config entries manually.